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><channel><title>Xite Studio Magazine &#187; Web &amp; Graphic Design</title> <atom:link href="http://www.xitestudiomagazine.com/category/web-graphic-design/feed/" rel="self" type="application/rss+xml" /><link>http://www.xitestudiomagazine.com</link> <description>Pillole dal mondo del web</description> <lastBuildDate>Sat, 30 Jan 2010 14:17:24 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0</generator> <item><title>Video Tutorial &#8211; Utilizzo di AS3Dmod in Papervision3D</title><link>http://www.xitestudiomagazine.com/2009/11/video-tutorial-utilizzo-di-as3dmod-in-papervision3d/</link> <comments>http://www.xitestudiomagazine.com/2009/11/video-tutorial-utilizzo-di-as3dmod-in-papervision3d/#comments</comments> <pubDate>Fri, 06 Nov 2009 10:00:41 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[Tutorial & Risorse]]></category> <category><![CDATA[actionscript]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[papervision]]></category> <category><![CDATA[video tutorial]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=447</guid> <description><![CDATA[Grande puntata! Vedremo come utilizzare assieme due API estremamente belle come AS3Dmod e Papervision3D!Related posts:<ol><li><a
href='http://www.xitestudiomagazine.com/2009/09/video-tutorial-papervision3d-utilizzo-di-base/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base'>Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/10/video-tutorial-come-gestire-un-punto-luce-in-papervision3d/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Come gestire un punto luce in Papervision3D'>Video Tutorial &#8211; Come gestire un punto luce in Papervision3D</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/09/video-tutorial-importare-modelli-cinema4d-papervision3d/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Importare modelli Cinema4D in Papervision3D'>Video Tutorial &#8211; Importare modelli Cinema4D in Papervision3D</a></li></ol>]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/11/video-tutorial-utilizzo-di-as3dmod-in-papervision3d/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Tweener! Lezione approfondita parte 2!</title><link>http://www.xitestudiomagazine.com/2009/10/tweener-lezione-approfondita-parte-2/</link> <comments>http://www.xitestudiomagazine.com/2009/10/tweener-lezione-approfondita-parte-2/#comments</comments> <pubDate>Fri, 30 Oct 2009 11:00:07 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[actionscript]]></category> <category><![CDATA[api]]></category> <category><![CDATA[flash]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=377</guid> <description><![CDATA[Come promesso nella scorsa "puntata" oggi vi spiego la funzionalità avanzata di Tweener, che permette di animare parametri altrimenti non raggiungibili.Related posts:<ol><li><a
href='http://www.xitestudiomagazine.com/2009/10/tweener-lezione-approfondita-parte-1/' rel='bookmark' title='Permanent Link: Tweener! Lezione approfondita parte 1!'>Tweener! Lezione approfondita parte 1!</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/09/tweener-una-classe-per-creare-movimento-in-flash/' rel='bookmark' title='Permanent Link: Tweener! Una classe per creare movimento in Flash'>Tweener! Una classe per creare movimento in Flash</a></li></ol>]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/tweener-lezione-approfondita-parte-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>AS3Dmod &#8211; Modificatore in Actionscript 3</title><link>http://www.xitestudiomagazine.com/2009/10/as3dmod-modificatore-actionscript3/</link> <comments>http://www.xitestudiomagazine.com/2009/10/as3dmod-modificatore-actionscript3/#comments</comments> <pubDate>Tue, 27 Oct 2009 10:00:00 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[actionscript]]></category> <category><![CDATA[api]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[papervision]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=370</guid> <description><![CDATA[Vi voglio presentare un'API veramente carina che vi permette di ottenere bellissimi effetti sui vostri oggetti 3D creati con i maggiori motori 3D esistenti in Flash.Related posts:<ol><li><a
href='http://www.xitestudiomagazine.com/2009/11/video-tutorial-utilizzo-di-as3dmod-in-papervision3d/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Utilizzo di AS3Dmod in Papervision3D'>Video Tutorial &#8211; Utilizzo di AS3Dmod in Papervision3D</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/08/flash-actionscript-3/' rel='bookmark' title='Permanent Link: Flash &#038; Actionscript 3.0'>Flash &#038; Actionscript 3.0</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/09/video-tutorial-papervision3d-utilizzo-di-base/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base'>Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base</a></li></ol>]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/as3dmod-modificatore-actionscript3/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Papervision3D &#8211; Ottimizzazione del codice 2/2</title><link>http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-2-2/</link> <comments>http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-2-2/#comments</comments> <pubDate>Thu, 22 Oct 2009 10:00:24 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[actionscript]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[papervision]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=359</guid> <description><![CDATA[Proseguiamo con la nostra breve serie di appuntamenti dedicati all'ottimizzazione di Pv3d e di Actionscript3. Lo scorso martedì avevamo visto in generale come rendere un oggetto eleggibile alla Garbage Collection. Oggi proseguiremo il nostro studio concentrandoci maggiormente su Papervision.Related posts:<ol><li><a
href='http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-1-2/' rel='bookmark' title='Permanent Link: Papervision3D &#8211; Ottimizzazione del Codice 1/2'>Papervision3D &#8211; Ottimizzazione del Codice 1/2</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/09/video-tutorial-papervision3d-utilizzo-di-base/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base'>Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base</a></li></ol>]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-2-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Papervision3D &#8211; Ottimizzazione del Codice 1/2</title><link>http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-1-2/</link> <comments>http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-1-2/#comments</comments> <pubDate>Tue, 20 Oct 2009 10:00:06 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[actionscript]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[papervision]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=311</guid> <description><![CDATA[L'ottimizzazione del codice in Flash è importante se si vogliono ottenere buone prestazioni nell'uso di Papervision3d. In questa prima parte vedremo come ottimizzare il nostro codice Actionscript per salvare preziose risorse.Related posts:<ol><li><a
href='http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-2-2/' rel='bookmark' title='Permanent Link: Papervision3D &#8211; Ottimizzazione del codice 2/2'>Papervision3D &#8211; Ottimizzazione del codice 2/2</a></li></ol>]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/papervision3d-ottimizzazione-del-codice-1-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Papervision3D 3.0 &#8211; Ricomincia lo sviluppo!</title><link>http://www.xitestudiomagazine.com/2009/10/papervision3d-3-0-ricomincia-lo-sviluppo/</link> <comments>http://www.xitestudiomagazine.com/2009/10/papervision3d-3-0-ricomincia-lo-sviluppo/#comments</comments> <pubDate>Thu, 15 Oct 2009 10:00:48 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[papervision]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=338</guid> <description><![CDATA[Finalmente gli appassionati di Papervision possono tirare un sospiro di sollievo. Il team di produzione di Pv3D si è rimesso all'opera e promette la nuova versione molto presto.No related posts.]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/papervision3d-3-0-ricomincia-lo-sviluppo/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>AS3 101 &#8211; OOP e API di Display</title><link>http://www.xitestudiomagazine.com/2009/10/as3-101-oop-e-api-di-display/</link> <comments>http://www.xitestudiomagazine.com/2009/10/as3-101-oop-e-api-di-display/#comments</comments> <pubDate>Tue, 13 Oct 2009 10:00:55 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Actionscript 3 101]]></category> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[Web & Graphic Design]]></category> <category><![CDATA[actionscript 101]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=328</guid> <description><![CDATA[Oggi inizia la nuova rubrica dedicata all'apprendimento di Actionscript 3. Vedremo che cosa è la programmazione orientata agli oggetti, l'ereditarietà e comincieremo ad analizzare la struttura effettiva delle classi in Actioscript.No related posts.]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/as3-101-oop-e-api-di-display/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>AS3 101 &#8211; OOP e API di Display</title><link>http://www.xitestudiomagazine.com/2009/10/as3-101-oop-e-api-di-display/</link> <comments>http://www.xitestudiomagazine.com/2009/10/as3-101-oop-e-api-di-display/#comments</comments> <pubDate>Tue, 13 Oct 2009 10:00:55 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Actionscript 3 101]]></category> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[Web & Graphic Design]]></category> <category><![CDATA[actionscript 101]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=328</guid> <description><![CDATA[Oggi inizia la nuova rubrica dedicata all'apprendimento di Actionscript 3. Vedremo che cosa è la programmazione orientata agli oggetti, l'ereditarietà e comincieremo ad analizzare la struttura effettiva delle classi in Actioscript.No related posts.]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/as3-101-oop-e-api-di-display/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Video Tutorial &#8211; Come gestire un punto luce in Papervision3D</title><link>http://www.xitestudiomagazine.com/2009/10/video-tutorial-come-gestire-un-punto-luce-in-papervision3d/</link> <comments>http://www.xitestudiomagazine.com/2009/10/video-tutorial-come-gestire-un-punto-luce-in-papervision3d/#comments</comments> <pubDate>Sat, 10 Oct 2009 12:00:04 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[Tutorial & Risorse]]></category> <category><![CDATA[actionscript]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[papervision]]></category> <category><![CDATA[video tutorial]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=318</guid> <description><![CDATA[Vediamo assieme come creare una semplice sfera e come renderla ancora più realistica con l'aggiunta di un punto luce, da poter muovere con il mouse. Imperdibile!Related posts:<ol><li><a
href='http://www.xitestudiomagazine.com/2009/09/video-tutorial-papervision3d-utilizzo-di-base/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base'>Video Tutorial &#8211; Papervision3D &#8211; Utilizzo di base</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/09/video-tutorial-importare-modelli-cinema4d-papervision3d/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Importare modelli Cinema4D in Papervision3D'>Video Tutorial &#8211; Importare modelli Cinema4D in Papervision3D</a></li><li><a
href='http://www.xitestudiomagazine.com/2009/11/video-tutorial-utilizzo-di-as3dmod-in-papervision3d/' rel='bookmark' title='Permanent Link: Video Tutorial &#8211; Utilizzo di AS3Dmod in Papervision3D'>Video Tutorial &#8211; Utilizzo di AS3Dmod in Papervision3D</a></li></ol>]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/video-tutorial-come-gestire-un-punto-luce-in-papervision3d/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Actionscript 3.0 101 &#8211; Prologo</title><link>http://www.xitestudiomagazine.com/2009/10/actionscript-3-0-101-prologo/</link> <comments>http://www.xitestudiomagazine.com/2009/10/actionscript-3-0-101-prologo/#comments</comments> <pubDate>Thu, 08 Oct 2009 12:00:20 +0000</pubDate> <dc:creator>Roberto Xite Studio</dc:creator> <category><![CDATA[Actionscript 3 101]]></category> <category><![CDATA[Flash & Actionscript 3.0]]></category> <category><![CDATA[Web & Graphic Design]]></category> <category><![CDATA[actionscript 101]]></category> <category><![CDATA[flash]]></category><guid
isPermaLink="false">http://www.xitestudiomagazine.com/?p=312</guid> <description><![CDATA[Con questo post inauguro una nuova rubrica in cui spiegherò come affrontare inizialmente AS3. Sarà quindi una guida di base adatta a chiunque abbia la volontà di imparare bene questo linguaggio che si è dimostrato fondamentale nello sviluppo di applicazioni Flash based avanzate.No related posts.]]></description> <wfw:commentRss>http://www.xitestudiomagazine.com/2009/10/actionscript-3-0-101-prologo/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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